As the time goes on, I find time to do random personal hobbies and interests; this time is rare as it is typically taken by work or Netflix, as I'm sure most of you can sympathize with. This week's free time was spent getting back into some doodling, which led to a fearful foey into trying to format some of those in a mildly witty arena, and though the formatting and style are prone to change (mostly to polish it and make it look nice), here is the first installment of a most likely sporadic but definitely to-return comic strip on Heinz Evolution! I will post the panels in the blog and on their own tab for now, though it might get it's own site in the future. Hope you enjoy!
If your new here, welcome! Also, if you know the drill, I'll try to keep it interesting. This second installment of UR Artistic comes with a little story from a few weeks ago, when I was headed to O'Brien for a meeting. I had always seen the odd square building that sat in
the shadow of Sue B's famous dining hall/sledding hill and wondered what it was called and who had classes there, but had never had time to stop in. To those of you know, and to those about to learn, That building is the Sage Art Center, the home of the Studio Art Program at the University of Rochester. I saw the lights on and people milling about, and I had excess time on my hands, so I strolled inside. It was an exhibition of student art, one of some number of galleries there that rotate typically on a two week schedule, but that receive little attention through the sea of Fraternity fliers and promotional posters on Sue B. bulletin boards. I realized that I have only just begun to see the undercurrent at work here, but I have found a foothold with which to begin digging a well to the surface. Meet Amy Scarpelli. ____---- __________-------- ___________________---------------------
Jonathan Heinz: So I guess that I'll just jump right in; how long have you been doing things that you would consider 'artistic'?
Amy Scarpelli: For as long as I can remember, I mean I did it in school and stuff and then in lessons growing up.
Jon: So when did you start making art in school?
Amy: Just the generic art classes in school and then I had some technical lessons outside of that.
Jon: And were they with a group of people?
Amy: Yeah, they had a group dynamic but the teacher would spend some time with every one individually.
Jon: So the next question would be, where do you typically get inspiration for the pieces that you do?
Amy: Ha, I guess that's the part that I struggle with. I worked a lot technically in the classes that I took-
Jon: And you hear people talk a lot about the technique being a tool, and the inspiration being what you use the tool for, so the technique is still really important, but the inspiration is what... makes it, kind of.
Jon: Let's see... so I saw a self portrait that you had in the Sage gallery, Self-Portrait in 5 Parts, I think? And it was ok a rather large canvas; do you like working with larger our smaller canvasses?
Amy: Large. I did that in intro Painting, and they had all of the stuff for us, so, I mean, why not go big?
Jon: I know that for me personally, drawing mostly with a mechanical pencil, my sketchbook was always small, so getting detail in is definitely a challenge. So what do you see in your future for art?
Amy: I really want to do something in the arts, like animation or 3D modeling, and then there's painting and digital art, so.
Jon: Yeah, there's so many things that we can do with digital stuff now, too.
Amy: And what they do at Pixar and DreamWorks, where they have a whole program to model how hair works, which is really cool.
Jon: What would you say is your favorite medium for art, then?
Amy: Painting, especially portraits. I started out painting.
Jon: Do you feel like faces are especially a challenge, or more something familiar because of how many we see day to day?
Amy: I think that they're a bit of both. Also, being able to capture someone's likeness is really satisfying. There are so many details and getting any one of them of can be very bad.
Jon: Yeah, there's the uncanny valley, where the closer something comes to being realistic the more creepy any detail that is off can be. So, to finish up, is there anything that you to say to Rochester's artistic community?
Amy: Just to get more involved; there are lots of galleries and exhibitions to go to and be a part of.
Jon: And they're not exactly advertised, so it's definitely something you have to go out of your way for a little bit.